Standard Races - Halflings
Habitantes das estepes do norte, os halflings são um povo bárbaro e temeroso. Agressivos e impiedosos atacam sem misericórdia quem invade o seu território, comendo a sua carne. São a única raça conhecida capaz de domesticar e montar os perigosos lagartos peludos da Garulia que usam nas suas constantes batalhas entre clãs. Vivem em tocas no chão em condições que muito consideram deploráveis.• + 2 Dexterity, -2 Intelligence, -2 Charisma: Halflings are nimble but are not very cerebral nor social.
• Small-size: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
• Halfling base land speed is 20 feet.
• Low-light vision: A halfling can see twice as far as humans in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail in these conditions.
• +2 racial bonus on Jump, Handle animal, Ride and Survival skill checks: Halflings are athletic and know how to survive in the steppes. They are master handlers and riders.
• +1 racial bonus on all saving throws: halflings are surprisingly capable of avoiding mishaps.
• +4 morale bonus on saving throws against fear: Halflings seem unable to feel fear.
• +1 racial bonus on attack rolls with thrown weapons and slings: javelins and slings are common weapons in feral halfling society, and many halflings are taught to throw at an early age.
• Weapon Familiarity: Halflings may treat skiprocks and war slings as martial weapons, rather than exotic weapons.
• Favored Class: Barbarian. A multiclass halfling barbarian class does not count when determining whether he takes an experience point penalty.
• Small-size: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
• Halfling base land speed is 20 feet.
• Low-light vision: A halfling can see twice as far as humans in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail in these conditions.
• +2 racial bonus on Jump, Handle animal, Ride and Survival skill checks: Halflings are athletic and know how to survive in the steppes. They are master handlers and riders.
• +1 racial bonus on all saving throws: halflings are surprisingly capable of avoiding mishaps.
• +4 morale bonus on saving throws against fear: Halflings seem unable to feel fear.
• +1 racial bonus on attack rolls with thrown weapons and slings: javelins and slings are common weapons in feral halfling society, and many halflings are taught to throw at an early age.
• Weapon Familiarity: Halflings may treat skiprocks and war slings as martial weapons, rather than exotic weapons.
• Favored Class: Barbarian. A multiclass halfling barbarian class does not count when determining whether he takes an experience point penalty.

4 Comments:
Halflings Barbaros é... barbaro mesmo.
Os homens, perdão os halflings nao medem aos palmos
DM
Lol! A imagem de um halfling feroz a montar um lagarto gigante que mais ninguém consegue domesticar é simplesmente brutal, só falta mesmo a imagem...
Lembraste do halfling da sessão de playtest que fizemos?
Aí os tens!
:)
Para wicked, bloodthirsty halflings ver os Jerren?Verren? no Book of Vile Darkness
Já vi, não se adequam, os halflings em Arcana são apenas bloodthirsty, eles matam criaturas wicked, bem, na verdade matam tudo o que mexe...
:)
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