28 outubro 2006

Standard Races - Meios Elfos

Nunca totalmente integrados na sociedade élfica onde eram considerados criaturas inferiores, nem junto dos humanos, que pareciam ter mais medo deles do que dos elfos, migraram para um grande mar interior. Aí encontraram a paz interior ao olhar o mar e o seu lugar no mundo. Numa grande ilha fundaram o seu reino, os Portos Unidos de Tûn. Adaptaram-se à vida no mar mas não deixam de ter sangue élfico nas suas veias. São espíritos livres à solta em Arcana.

• Fey; half elves are fey creatures and are immune to magic that affects humanoids.

• Medium-size: As Medium-size creatures, half elves have no special bonuses or penalties due to their size.

• Half elf base land speed is 30 feet.

• Low-light vision: A half elf can see twice as far as humans in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail in these conditions.

• +2 dodge bonus to Armor Class against monsters of the animal type. This bonus represents innate knowledge that half elves still have from elves of animal behaviour and fighting tactics.

• Weapon Proficiency: Half elves receive the Martial Weapon Proficiency feat for the cutlass. They learned to use this weapon extensively.

• Weapon Familiarity: Half elves may treat harpoons and skipping blades as martial weapons, rather than exotic weapons.

• +2 Profession (sailor), Use Rope, Swim and Balance skill checks: Half elves are master sailors.

• Elven Blood: For all effects related to race, a half-elf is considered an elf.

• Favored Class: Fighter (Corsair). A multiclass half elf fighter (corsair) class does not count when determining whether he takes an experience point penalty.