Standard Races - Meios Orcs

• + 2 Strength, -2 Intelligence: Half orcs are strong but their orc lineage makes them dull.
• Medium-size: As Medium-size creatures, half orcs have no special bonuses or penalties due to their size.
• Half orc base land speed is 30 feet.
• Darkvision: Half orcs can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all.
• Weapon Familiarity: May treat orc double axe as martial weapons, rather than an exotic weapon.
• +2 racial bonus on saves against fear: Half orcs are known for their fierceness.
• +2 racial bonus on saves against disease: Half orcs have great resistance to diseases.
• Tireless: Half orcs get a +4 racial bonus to checks for performing a physical action that extends over a period of time (running, swimming, holding breath, and so on). This bonus stacks with the Endurance feat. This bonus may also be applied to savings throws against spells and magical effects that cause weakness, fatigue, exhaustion or enfeeblement.
• Orc Blood: For all effects related to race, a half-orc is considered an orc.
• Favored Class: Samurai. A multiclass half orc samurai class does not count when determining whether he takes an experience point penalty.
• Medium-size: As Medium-size creatures, half orcs have no special bonuses or penalties due to their size.
• Half orc base land speed is 30 feet.
• Darkvision: Half orcs can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all.
• Weapon Familiarity: May treat orc double axe as martial weapons, rather than an exotic weapon.
• +2 racial bonus on saves against fear: Half orcs are known for their fierceness.
• +2 racial bonus on saves against disease: Half orcs have great resistance to diseases.
• Tireless: Half orcs get a +4 racial bonus to checks for performing a physical action that extends over a period of time (running, swimming, holding breath, and so on). This bonus stacks with the Endurance feat. This bonus may also be applied to savings throws against spells and magical effects that cause weakness, fatigue, exhaustion or enfeeblement.
• Orc Blood: For all effects related to race, a half-orc is considered an orc.
• Favored Class: Samurai. A multiclass half orc samurai class does not count when determining whether he takes an experience point penalty.
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